Welcome weary traveler. After escaping the Magi-Glass emporium, the party steps straight into another trap. But who’s pulling the strings?
Read MoreWelcome weary traveler. The Wind Resin heist has been interrupted by some sleeping Acid Lizards used in the production of magi-glass.
Read MoreWelcome weary traveler. Inside the Magi-Glass Emporium, the party must locate the prized Wind Resin before the locals can stop them.
Read MoreWelcome weary traveler. Faced with the task of acquiring a controlled substance, the party must determine the best way forward: Solidarity with a union on strike? Or something else?
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